AI Insights · Timothy · October 2021
Top 5 Fashion Games on Android in Oceania Q3 2021
Discover the performance trends of the top 5 fashion games on Android in Oceania for Q3 2021, with insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 fashion games on Android in Oceania showed varied performance trends in terms of downloads, revenue, and active users. Here, we break down the data from Sensor Tower for each of these popular apps.
Hair Challenge from Rollic Games saw consistent weekly revenue, peaking at $32 towards the end of September. Weekly downloads initially declined from 17.3K in late June to 6.8K in early August, but rebounded to 11.7K by the end of September. Active users followed a similar pattern, decreasing from 76.2K in late June to 53.2K in late August before climbing back to 64.3K by the end of the quarter.
Fat 2 Fit! by VOODOO experienced a decline in weekly downloads throughout the quarter, starting at 23.9K in late June and dropping to 2.6K by the end of September. Active users also showed a downward trend, from 57.5K in late June to 12.2K by the end of the quarter. Revenue was minimal, with occasional small spikes.
Makeup Artist: Makeup Games from FunLanding Game Studio exhibited a significant increase in weekly revenue, reaching $134 by the end of September. Downloads surged from 3.2K in late June to a peak of 13.3K in mid-September before settling at 8.3K. Active users mirrored this growth, rising from 6K in late June to a peak of 22.3K in mid-September, ending the quarter at 16.9K.
Get Lucky: Run To The Pool by Homa showed a dramatic increase in weekly downloads, from just 85 in mid-August to 28.6K by the end of September. Active users followed suit, growing from 83 in mid-August to 35.8K by the end of the quarter. Revenue data for this app was not available.
Doll Designer from Lion Studios had a steady performance with weekly downloads peaking at 16.7K in late July and then stabilizing around 5.9K by the end of September. Active users grew from 40 in early July to a peak of 20.2K in late July, maintaining around 18.9K towards the end of the quarter. Revenue remained negligible throughout this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.